Subsections of World

EFFECTS

Load a world

Loads the world by its name. The world must be located in the root directory of the server.

load world %string%

Unload a world

Unload the world. It also allows you not to save changes when uploading.

unload [world] %world% [without save]

Load a chunk

Additionally, it allows you not to generate a chunk if it hasn’t been generated yet.

load %chunk% [without gen[erate]]

Unload a chunk

Unload the chunk. It also allows you not to save changes when uploading.

unload [chunk] %chunk% [without save]

Create a world

create world %-string%[ with ][[,] dimension %-worlddimension%][[,] seed %-string%][[,] type %-worldtype%][[,] generator %-string%][[,] structures %-boolean%]
create world "lake_of_lotzy" with dimension normal, type flat

Delete a world

delete world %world/string%

Create a copy of a world

(copy|duplicate) world %string% [(with|using)] name[d] %string%

EXPRESSIONS

Get the main server world

Returns the main world of the server, which is required for the server to operate.

main[ ]world

Get a chunk by its coordinates

In this expression, not the coordinates of the blocks are used, but the coordinates of the chunk.
To get the coordinates of the chunk, the X and Z coordinates are divided by 16.

chunk [at] %number%[ ],[ ]%number% (in|at) %world%

Get all entities inside a chunk

entit(y|ies) (of|in) %chunk%
%chunk%'s entit(y|ies)

Get all of the loaded chunks in a world

[all [[of] the]] loaded chunks (in|at|of) %world%
%world%'s [all [[of] the]] loaded chunks

Constant loading of the chunk

Not supported on versions lower than 1.13.1

force load[ed] of %chunk%
%chunk%'s force load[ed]

World’s border center

[world] border center of %world%
%world%'s [world] border center

World’s border size

When changing the size, it is possible to add a %timespan% for how long the worldborder should take in order to change its size.

[world[ ]]border size of %world% [for %-timespan%]
%world%'s [world[ ]]border size [for %-timespan%]
[the] size of %world%'s [world[ ]]border [for %-timespan%]

Conditions

Check if a chunk is loaded

%chunk% [(does|is)][(n't| not)] load[ed]

Check if a world exists

world %string% [(does|is)][(n't| not)] (exist[s]|available)

TYPES

World’s dimension type

Affects certain visual aspects of the world, such as the skybox, the sun, and the clouds.

world[ ]dimension
normal, nether, the_end

World’s generator type

world[ ]type
flat, large_biomes, normal, amplified, customized, debug_all_blocks, debug_geom